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[PR #4001] [MERGED] Kernel.Process: Implement sceKernelGetModuleInfo2, sceKernelGetModuleList2 #3859
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/4001
Author: @StevenMiller123
Created: 2/7/2026
Status: ✅ Merged
Merged: 2/8/2026
Merged by: @georgemoralis
Base:
main← Head:sceKernelGetModuleInfo2📝 Commits (6)
6279514twos7337a92Fixes9f4d183ClangcacdcecMerge branch 'shadps4-emu:main' into sceKernelGetModuleInfo2977442eMerge branch 'sceKernelGetModuleInfo2' of https://github.com/StevenMiller123/shadPS4 into sceKernelGetModuleInfo2336f4daExtra export for sceKernelGetModuleInfo2📊 Changes
2 files changed (+57 additions, -0 deletions)
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📝
src/core/libraries/kernel/process.cpp(+48 -0)📝
src/core/module.h(+9 -0)📄 Description
Should hopefully help with FIFA 18 on Windows? Probably some other titles too.
As far as I could tell, these two functions hide system libraries from the outputted information. This is mostly a guess based on fpPS4 code and kernel decompiling, as I've yet to find a proper way to test these on real hardware.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.