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[GH-ISSUE #1216] [Debug] <Critical> image.cpp:operator():236: Assertion Failed! #384
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Originally created by @mamamoy on GitHub (Oct 3, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/1216
i have some issue when try playing GOW III Remastered
log:
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling fs shader 0xccdebd80d1b8f55c (permutation)
[Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling vs shader 0xccdebd802401e5ac (permutation)
[Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling fs shader 0x29966d1be34790b4
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling vs shader 0x29966d1b47a9adb1
[Debug] image.cpp:operator():236: Assertion Failed!
@Mintythos commented on GitHub (Oct 16, 2024):
[Debug] image.cpp:operator():236: Assertion Failed!
I'm having this issue also quite frequently in Bloodborne. I've tried many mods to fix it to no avail.