[PR #3965] [MERGED] Implement V_FFBH_I32 #3832

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opened 2026-02-27 22:05:09 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3965
Author: @mikusp
Created: 1/27/2026
Status: Merged
Merged: 1/27/2026
Merged by: @georgemoralis

Base: mainHead: v_ffbh_i32


📝 Commits (1)

📊 Changes

2 files changed (+16 additions, -0 deletions)

View changed files

📝 src/shader_recompiler/frontend/translate/translate.h (+1 -0)
📝 src/shader_recompiler/frontend/translate/vector_alu.cpp (+15 -0)

📄 Description

Spotted in Death Stranding [CUSA12607] 1.13 and reported in https://github.com/shadps4-emu/shadPS4/issues/496#issuecomment-3123350968


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3965 **Author:** [@mikusp](https://github.com/mikusp) **Created:** 1/27/2026 **Status:** ✅ Merged **Merged:** 1/27/2026 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `v_ffbh_i32` --- ### 📝 Commits (1) - [`2580d1f`](https://github.com/shadps4-emu/shadPS4/commit/2580d1f8d954f646cd5852c1b43b4fb35b170d52) Implement V_FFBH_I32 ### 📊 Changes **2 files changed** (+16 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/frontend/translate/translate.h` (+1 -0) 📝 `src/shader_recompiler/frontend/translate/vector_alu.cpp` (+15 -0) </details> ### 📄 Description Spotted in Death Stranding [CUSA12607] 1.13 and reported in https://github.com/shadps4-emu/shadPS4/issues/496#issuecomment-3123350968 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:05:09 +03:00
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starred/shadPS4#3832
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