[PR #3963] [MERGED] Np: libSceNpPartner001 stubs #3830

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opened 2026-02-27 22:05:08 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3963
Author: @StevenMiller123
Created: 1/27/2026
Status: Merged
Merged: 1/28/2026
Merged by: @georgemoralis

Base: mainHead: np_partner


📝 Commits (2)

📊 Changes

7 files changed (+113 additions, -0 deletions)

View changed files

📝 CMakeLists.txt (+2 -0)
📝 src/common/logging/filter.cpp (+1 -0)
📝 src/common/logging/types.h (+1 -0)
📝 src/core/libraries/libs.cpp (+2 -0)
src/core/libraries/np/np_partner.cpp (+83 -0)
src/core/libraries/np/np_partner.h (+15 -0)
src/core/libraries/np/np_partner_error.h (+9 -0)

📄 Description

This PR provides basics stubs for the functions exported by libSceNpPartner001.sprx.
This library, based on what I've decompiled of SceShellCore and the library itself, is used to determine if a player has a subscription to EA's services. Within SceShellCore, this library's functions are referred to as part of sceNpEAAccess.

Due to the lack of function names, I've provided some documentation on what each function appears to be used for.

I've cross referenced what I've done with decompiling STAR WARS Jedi: Fallen Order, to ensure uses and parameters make sense.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3963 **Author:** [@StevenMiller123](https://github.com/StevenMiller123) **Created:** 1/27/2026 **Status:** ✅ Merged **Merged:** 1/28/2026 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `np_partner` --- ### 📝 Commits (2) - [`a131320`](https://github.com/shadps4-emu/shadPS4/commit/a13132097ad64ccdeef7550292a0a860b8cb4c1e) Initial work - [`967a24c`](https://github.com/shadps4-emu/shadPS4/commit/967a24cd20048577441290e446c2d3f491b49a30) Oops ### 📊 Changes **7 files changed** (+113 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+2 -0) 📝 `src/common/logging/filter.cpp` (+1 -0) 📝 `src/common/logging/types.h` (+1 -0) 📝 `src/core/libraries/libs.cpp` (+2 -0) ➕ `src/core/libraries/np/np_partner.cpp` (+83 -0) ➕ `src/core/libraries/np/np_partner.h` (+15 -0) ➕ `src/core/libraries/np/np_partner_error.h` (+9 -0) </details> ### 📄 Description This PR provides basics stubs for the functions exported by libSceNpPartner001.sprx. This library, based on what I've decompiled of SceShellCore and the library itself, is used to determine if a player has a subscription to EA's services. Within SceShellCore, this library's functions are referred to as part of sceNpEAAccess. Due to the lack of function names, I've provided some documentation on what each function appears to be used for. I've cross referenced what I've done with decompiling STAR WARS Jedi: Fallen Order, to ensure uses and parameters make sense. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:05:08 +03:00
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starred/shadPS4#3830
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