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[PR #3963] [MERGED] Np: libSceNpPartner001 stubs #3830
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3963
Author: @StevenMiller123
Created: 1/27/2026
Status: ✅ Merged
Merged: 1/28/2026
Merged by: @georgemoralis
Base:
main← Head:np_partner📝 Commits (2)
a131320Initial work967a24cOops📊 Changes
7 files changed (+113 additions, -0 deletions)
View changed files
📝
CMakeLists.txt(+2 -0)📝
src/common/logging/filter.cpp(+1 -0)📝
src/common/logging/types.h(+1 -0)📝
src/core/libraries/libs.cpp(+2 -0)➕
src/core/libraries/np/np_partner.cpp(+83 -0)➕
src/core/libraries/np/np_partner.h(+15 -0)➕
src/core/libraries/np/np_partner_error.h(+9 -0)📄 Description
This PR provides basics stubs for the functions exported by libSceNpPartner001.sprx.
This library, based on what I've decompiled of SceShellCore and the library itself, is used to determine if a player has a subscription to EA's services. Within SceShellCore, this library's functions are referred to as part of sceNpEAAccess.
Due to the lack of function names, I've provided some documentation on what each function appears to be used for.
I've cross referenced what I've done with decompiling STAR WARS Jedi: Fallen Order, to ensure uses and parameters make sense.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.