[PR #3959] [MERGED] Fake Matching2 #3826

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opened 2026-02-27 22:05:07 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3959
Author: @mikusp
Created: 1/25/2026
Status: Merged
Merged: 1/30/2026
Merged by: @georgemoralis

Base: mainHead: matching2


📝 Commits (1)

📊 Changes

9 files changed (+992 additions, -6 deletions)

View changed files

📝 CMakeLists.txt (+2 -0)
📝 src/common/logging/filter.cpp (+1 -0)
📝 src/common/logging/types.h (+1 -0)
📝 src/core/libraries/libs.cpp (+2 -0)
📝 src/core/libraries/np/np_manager.cpp (+87 -0)
📝 src/core/libraries/np/np_manager.h (+22 -6)
src/core/libraries/np/np_matching2.cpp (+812 -0)
src/core/libraries/np/np_matching2.h (+48 -0)
📝 src/core/libraries/np/np_types.h (+17 -0)

📄 Description

Initial work for NpMatching2 used for setting up multiplayer rooms in some games. Enabled only when respective config values are set (isConnectedToNetwork and isPSNSignedIn).


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3959 **Author:** [@mikusp](https://github.com/mikusp) **Created:** 1/25/2026 **Status:** ✅ Merged **Merged:** 1/30/2026 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `matching2` --- ### 📝 Commits (1) - [`c5f1bb7`](https://github.com/shadps4-emu/shadPS4/commit/c5f1bb71e987d4cefe0b36585325bdeab4d1cbfb) Fake Matching2 ### 📊 Changes **9 files changed** (+992 additions, -6 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+2 -0) 📝 `src/common/logging/filter.cpp` (+1 -0) 📝 `src/common/logging/types.h` (+1 -0) 📝 `src/core/libraries/libs.cpp` (+2 -0) 📝 `src/core/libraries/np/np_manager.cpp` (+87 -0) 📝 `src/core/libraries/np/np_manager.h` (+22 -6) ➕ `src/core/libraries/np/np_matching2.cpp` (+812 -0) ➕ `src/core/libraries/np/np_matching2.h` (+48 -0) 📝 `src/core/libraries/np/np_types.h` (+17 -0) </details> ### 📄 Description Initial work for NpMatching2 used for setting up multiplayer rooms in some games. Enabled only when respective config values are set (isConnectedToNetwork and isPSNSignedIn). --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:05:07 +03:00
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starred/shadPS4#3826
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