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[PR #3959] [MERGED] Fake Matching2 #3826
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3959
Author: @mikusp
Created: 1/25/2026
Status: ✅ Merged
Merged: 1/30/2026
Merged by: @georgemoralis
Base:
main← Head:matching2📝 Commits (1)
c5f1bb7Fake Matching2📊 Changes
9 files changed (+992 additions, -6 deletions)
View changed files
📝
CMakeLists.txt(+2 -0)📝
src/common/logging/filter.cpp(+1 -0)📝
src/common/logging/types.h(+1 -0)📝
src/core/libraries/libs.cpp(+2 -0)📝
src/core/libraries/np/np_manager.cpp(+87 -0)📝
src/core/libraries/np/np_manager.h(+22 -6)➕
src/core/libraries/np/np_matching2.cpp(+812 -0)➕
src/core/libraries/np/np_matching2.h(+48 -0)📝
src/core/libraries/np/np_types.h(+17 -0)📄 Description
Initial work for NpMatching2 used for setting up multiplayer rooms in some games. Enabled only when respective config values are set (isConnectedToNetwork and isPSNSignedIn).
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.