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[PR #3926] [MERGED] shader_recompiler: some fixes for tess shaders #3808
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3926
Author: @baggins183
Created: 1/15/2026
Status: ✅ Merged
Merged: 1/15/2026
Merged by: @georgemoralis
Base:
main← Head:tess_phi_test📝 Commits (1)
c3afb83shader_recompiler: some fixes for tess shaders📊 Changes
2 files changed (+37 additions, -29 deletions)
View changed files
📝
src/shader_recompiler/ir/attribute.cpp(+2 -2)📝
src/shader_recompiler/ir/passes/hull_shader_transform.cpp(+35 -27)📄 Description
When walking the users of special constants which form LDS addresses:
-ignore when a user contributes to the wrong operand of an LDS inst, for example the data operand of WriteShared* instead of the address operand. This can mistakenly happen due to phi nodes.
-don't use flags to stash temp info about phis, since flags may already be in use. Use a separate map.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.