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[PR #3912] [MERGED] Net: Fix socket_is_ready #3796
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3912
Author: @StevenMiller123
Created: 1/10/2026
Status: ✅ Merged
Merged: 1/10/2026
Merged by: @georgemoralis
Base:
main← Head:socket-fix📝 Commits (1)
4afc382Fix socket_is_ready📊 Changes
1 file changed (+6 additions, -5 deletions)
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📝
src/core/libraries/network/posix_sockets.cpp(+6 -5)📄 Description
Errors in raw socket code should always be set in errno, rather than returned as ORBIS_NET_ERROR_* codes.
This fixes some incorrect error behavior exposed by Call of Duty®: Advanced Warfare
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.