[PR #3848] [MERGED] video_core: Scheduler priority pending operation queue #3756

Closed
opened 2026-02-27 22:04:52 +03:00 by kerem · 0 comments
Owner

📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3848
Author: @LNDF
Created: 12/1/2025
Status: Merged
Merged: 12/2/2025
Merged by: @LNDF

Base: mainHead: priority-deferred


📝 Commits (5)

📊 Changes

4 files changed (+52 additions, -40 deletions)

View changed files

📝 src/video_core/renderer_vulkan/vk_scheduler.cpp (+29 -0)
📝 src/video_core/renderer_vulkan/vk_scheduler.h (+18 -0)
📝 src/video_core/texture_cache/texture_cache.cpp (+5 -30)
📝 src/video_core/texture_cache/texture_cache.h (+0 -10)

📄 Description

This should make it more straightforward to execute operations as soon as possible insteeed of doing so whenever PopPendingOperations is called on the Gpu processing thread.

This replaces the dedicated thread for downloading image memory.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3848 **Author:** [@LNDF](https://github.com/LNDF) **Created:** 12/1/2025 **Status:** ✅ Merged **Merged:** 12/2/2025 **Merged by:** [@LNDF](https://github.com/LNDF) **Base:** `main` ← **Head:** `priority-deferred` --- ### 📝 Commits (5) - [`2e3dc6a`](https://github.com/shadps4-emu/shadPS4/commit/2e3dc6ae1f70192d196a53a0aaee8108a88e3cb8) Priority pending ops - [`66f5251`](https://github.com/shadps4-emu/shadPS4/commit/66f5251dfef62a3a6d65083972d534fc1d823aeb) Use priority operations on image download - [`5a45f7e`](https://github.com/shadps4-emu/shadPS4/commit/5a45f7e376c59a01f431543b2b6d3319e1e4e559) clang-format - [`1d91671`](https://github.com/shadps4-emu/shadPS4/commit/1d9167148d10efc30e7b5e721d9af5723b1f5998) Simplify thread - [`be12539`](https://github.com/shadps4-emu/shadPS4/commit/be12539d525236879e80e5f32b8d5665f0dd1876) I'm tired, it's too late :( ### 📊 Changes **4 files changed** (+52 additions, -40 deletions) <details> <summary>View changed files</summary> 📝 `src/video_core/renderer_vulkan/vk_scheduler.cpp` (+29 -0) 📝 `src/video_core/renderer_vulkan/vk_scheduler.h` (+18 -0) 📝 `src/video_core/texture_cache/texture_cache.cpp` (+5 -30) 📝 `src/video_core/texture_cache/texture_cache.h` (+0 -10) </details> ### 📄 Description This should make it more straightforward to execute operations as soon as possible insteeed of doing so whenever PopPendingOperations is called on the Gpu processing thread. This replaces the dedicated thread for downloading image memory. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:04:52 +03:00
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/shadPS4#3756
No description provided.