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[PR #3816] [MERGED] video_core: Initial implementation of pipeline cache #3735
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3816
Author: @psucien
Created: 11/19/2025
Status: ✅ Merged
Merged: 11/29/2025
Merged by: @georgemoralis
Base:
main← Head:vk/plcache1📝 Commits (7)
ca54a83Initial implementation02bc605Fix for crash caused by stale stages data; cosmetics applied90d00abSomeone mentioned the assert9f6d52cAsync blob writer5c788ceFix for memory leakb24cc42Remain stuffb7d3eaeAsync changed topackaged_task📊 Changes
37 files changed (+1339 additions, -166 deletions)
View changed files
📝
.gitmodules(+3 -0)📝
CMakeLists.txt(+9 -3)📝
externals/CMakeLists.txt(+3 -0)➕
externals/miniz(+1 -0)📝
src/common/config.cpp(+24 -0)📝
src/common/config.h(+4 -0)📝
src/common/path_util.cpp(+1 -0)📝
src/common/path_util.h(+2 -0)➕
src/common/serdes.h(+140 -0)📝
src/emulator.cpp(+2 -0)📝
src/shader_recompiler/frontend/fetch_shader.cpp(+1 -1)📝
src/shader_recompiler/frontend/fetch_shader.h(+7 -1)📝
src/shader_recompiler/frontend/structured_control_flow.cpp(+3 -5)📝
src/shader_recompiler/frontend/translate/translate.cpp(+2 -1)📝
src/shader_recompiler/info.h(+67 -50)📝
src/shader_recompiler/ir/passes/flatten_extended_userdata_pass.cpp(+16 -2)📝
src/shader_recompiler/ir/passes/hull_shader_transform.cpp(+3 -3)📝
src/shader_recompiler/ir/passes/ir_passes.h(+2 -2)📝
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp(+2 -1)📝
src/shader_recompiler/ir/passes/srt.h(+9 -0)...and 17 more files
📄 Description
Marked as draft, as there are few tess validation warnings left to fix, yet so far the implementation is reliable enough. For the next steps it would be nice to:
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.