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[PR #3772] Fontlib #3707
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3772
Author: @w1naenator
Created: 11/4/2025
Status: 🔄 Open
Base:
main← Head:fontlib📝 Commits (10+)
f6aeb24dummy fontlib libs1c48cc1register font libse4cbd8ftypo fix2b66b62added font error fileaa56e60added sceFontCharacterGetBidiLevel (from RE)c63b1a0fixup6470992sceFontCharacterGetTextOrder , sceFontCharacterLooksFormatCharacters , sceFontCharacterLooksWhiteSpace RE97153edsceFontCharacterRefersTextBack,sceFontCharacterRefersTextNext,sceFontRenderSurfaceInit,sceFontRenderSurfaceSetScissor REaa2cf2bsceFontRenderSurfaceSetStyleFrame ,sceFontStyleFrameGetEffectSlant RE added6184d51clang fix📊 Changes
14 files changed (+13008 additions, -701 deletions)
View changed files
📝
.gitmodules(+4 -0)📝
CMakeLists.txt(+5 -1)📝
externals/CMakeLists.txt(+10 -0)➕
externals/freetype(+1 -0)📝
src/core/libraries/font/font.cpp(+5161 -385)📝
src/core/libraries/font/font.h(+589 -299)➕
src/core/libraries/font/font_internal.cpp(+1918 -0)➕
src/core/libraries/font/font_internal.h(+892 -0)📝
src/core/libraries/font/fontft.cpp(+18 -7)📝
src/core/libraries/font/fontft.h(+21 -3)➕
src/core/libraries/font/fontft_internal.cpp(+3606 -0)➕
src/core/libraries/font/fontft_internal.h(+778 -0)📝
src/core/libraries/libs.cpp(+4 -0)📝
src/emulator.cpp(+1 -6)📄 Description
Remove
libSceFont.sprx,libSceFontFt.sprx, andlibSceFreeTypeOt.sprxfrom the shadPS4sys_modulesdirectory (optional).Dump the folders
/preinst/common/fontand/system/common/font2from your PS4.Create a new folder (preferably inside the shadPS4 directory) named
sys_fonts, and place the two dumped folders into it.If the fonts are located outside the default shadPS4
sys_fontsdirectory, openconfig.tomlin the shadPS4 directory and, under[General], setsysFontPath = "full\path\to\folder\where\font\and\font2\folders\located\"to the path of the folder you created that contains the dumped font folders.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.