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[PR #3750] [MERGED] Fixes scePlayGoDialog status stub #3697
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3750
Author: @jzwmvqttmd-svg
Created: 10/25/2025
Status: ✅ Merged
Merged: 10/26/2025
Merged by: @georgemoralis
Base:
main← Head:main📝 Commits (2)
4bd0244Fixes scePlayGoDialog status stubc49606cinput: Fix analog stick stuttering caused by excessive state buffering📊 Changes
2 files changed (+65 additions, -2 deletions)
View changed files
📝
src/core/libraries/playgo/playgo_dialog.cpp(+2 -2)📝
src/input/controller.cpp(+63 -0)📄 Description
Allows the game CUSA18056 - Ys: Memories of Celceta to pass the main menu and go into a playable state.
Fixes analog stick stuttering in games that use
scePadRead()for input polling. Games like CUSA18056 exhibited severe stuttering during continuous movement, direction changes, and circular motion (spinning the analog stick).Still some areas seem too bright.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.