[PR #3731] [MERGED] Ime fixes #3686

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opened 2026-02-27 22:04:37 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3731
Author: @w1naenator
Created: 10/12/2025
Status: Merged
Merged: 10/13/2025
Merged by: @georgemoralis

Base: mainHead: ime-fixes


📝 Commits (10+)

📊 Changes

4 files changed (+276 additions, -240 deletions)

View changed files

📝 src/core/libraries/ime/ime.cpp (+53 -135)
📝 src/core/libraries/ime/ime_ui.cpp (+115 -102)
📝 src/core/libraries/ime/ime_ui.h (+0 -3)
📝 src/imgui/imgui_std.h (+108 -0)

📄 Description

  • Massive Ime library cleaning
  • Implemented Ime UI input field (work buffer) text and caret sync with game using events
  • Added data payload to enter and close events.

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3731 **Author:** [@w1naenator](https://github.com/w1naenator) **Created:** 10/12/2025 **Status:** ✅ Merged **Merged:** 10/13/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `ime-fixes` --- ### 📝 Commits (10+) - [`68ac301`](https://github.com/shadps4-emu/shadPS4/commit/68ac30106128ed8594dc815bed92ea5bc1191600) Changes - [`ed14ca8`](https://github.com/shadps4-emu/shadPS4/commit/ed14ca8026ee2848e841d1ce52ad7bfe3d744dd1) Potential CUSA00434 [Debug] <Critical> assert.cpp:30 assert_fail_debug_msg: Assertion Failed! - [`557fb7f`](https://github.com/shadps4-emu/shadPS4/commit/557fb7f6f5bdad168a49e2b788c42a19f3250996) Attempting to resolve an assertion failure in Diablo III: - [`aa65d7b`](https://github.com/shadps4-emu/shadPS4/commit/aa65d7bc2b772b0fd077693503c18e38fe95ee1a) Merge branch 'main' into ime-fixes - [`f67b3d8`](https://github.com/shadps4-emu/shadPS4/commit/f67b3d8f97ad27693e0fdf5456f41f3da4a3e7df) ime-lib another hotfix - [`136066c`](https://github.com/shadps4-emu/shadPS4/commit/136066cf0ba7960cd14fe63adaa2be1b0182fd45) Merge branch 'ime-fixes' of https://github.com/w1naenator/shadPS4 into ime-fixes - [`7ebb2bd`](https://github.com/shadps4-emu/shadPS4/commit/7ebb2bdc48e91ca7cf690049f46d3c24138b753f) Merge branch 'main' into ime-fixes - [`38dc288`](https://github.com/shadps4-emu/shadPS4/commit/38dc288ac3f78a672c973c78fd5cd3c03a84b4e8) Clang fix - [`1ae476d`](https://github.com/shadps4-emu/shadPS4/commit/1ae476d2c1cd2bfa0fe5fb66f4ef31534adcbc55) Merge branch 'shadps4-emu:main' into ime-fixes - [`9696043`](https://github.com/shadps4-emu/shadPS4/commit/9696043a565efcbc49c35da7b12a4414aa3e467c) FF9 ImeDialog Hotfix ### 📊 Changes **4 files changed** (+276 additions, -240 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/ime/ime.cpp` (+53 -135) 📝 `src/core/libraries/ime/ime_ui.cpp` (+115 -102) 📝 `src/core/libraries/ime/ime_ui.h` (+0 -3) 📝 `src/imgui/imgui_std.h` (+108 -0) </details> ### 📄 Description - Massive Ime library cleaning - Implemented Ime UI input field (work buffer) text and caret sync with game using events - Added data payload to enter and close events. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:04:37 +03:00
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starred/shadPS4#3686
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