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[PR #3691] [MERGED] VK settings activation based on layers #3658
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3691
Author: @Niram7777
Created: 10/1/2025
Status: ✅ Merged
Merged: 10/2/2025
Merged by: @squidbus
Base:
main← Head:vk-settings-activation-layer📝 Commits (2)
4af52dbVK settings activation based on layersdf33984Fix clang-format📊 Changes
1 file changed (+32 additions, -4 deletions)
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📝
src/video_core/renderer_vulkan/vk_platform.cpp(+32 -4)📄 Description
Fix nullptr log when accessing emulator GUI settings with extension missing causing signal handler to call stop (it would be better to setup logs before anything else, but here it is a quick fix).
Fix VK extension warning:
Based on
Normal start
With RenderDoc
I am guessing RenderDoc is messing with layer path to not have my VK settings available there
The next improvement would be to use vk_layer_settings.txt instead IMO
https://vulkan.lunarg.com/doc/sdk/1.4.321.1/windows/layer_configuration.html
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.