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[PR #3596] [CLOSED] liverpool: Finish GPU work before signaling idle. #3598
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3596
Author: @squidbus
Created: 9/13/2025
Status: ❌ Closed
Base:
main← Head:gpu-idle📝 Commits (1)
701732fliverpool: Finish GPU work before signaling idle.📊 Changes
1 file changed (+1 additions, -1 deletions)
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src/video_core/amdgpu/liverpool.cpp(+1 -1)📄 Description
Finish pending GPU work before signaling the
GpuIdleinterrupt, to make sure the guest sees the results in case of e.g. readbacks.This also fixes Ratchet & Clank (2016) same as https://github.com/shadps4-emu/shadPS4/pull/3593, but with a simpler solution that allows continuing to use scheduler deferred operations.
Performance testing compared to main is appreciated to see if this significantly impacts performance or not.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.