[PR #3559] [MERGED] video_core: Address various UE bugs #3572

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opened 2026-02-27 22:04:12 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3559
Author: @raphaelthegreat
Created: 9/9/2025
Status: Merged
Merged: 9/12/2025
Merged by: @georgemoralis

Base: mainHead: ue-fixes


📝 Commits (10+)

  • 9376170 vk_rasterizer: Reorder image query in fast clear elimination
  • 1012900 shader_recompiler: Partial support for ANCILLARY_ENA
  • fc74abb pixel_format: Add number conversion of BC6 srgb format
  • bc63449 texture_cache: Support aliases of 3D and 2D array images
  • 83d0102 pixel_format: Test BC6 srgb as unorm
  • b329c86 video_core: Use attachment feedback layout instead of general if possible
  • a3a0248 renderer_vulkan: Improve feedback loop code
  • 8467ac8 shader_recompiler: More proper depth export implementation
  • e92b78d shader_recompiler: Fix bug in output modifiers
  • afdbd0f shader_recompiler: Fix sampling from MSAA images

📊 Changes

30 files changed (+369 additions, -183 deletions)

View changed files

📝 src/common/number_utils.cpp (+1 -1)
📝 src/shader_recompiler/backend/spirv/emit_spirv.cpp (+7 -3)
📝 src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp (+66 -59)
📝 src/shader_recompiler/backend/spirv/emit_spirv_special.cpp (+1 -1)
📝 src/shader_recompiler/backend/spirv/spirv_emit_context.cpp (+37 -35)
📝 src/shader_recompiler/backend/spirv/spirv_emit_context.h (+2 -0)
📝 src/shader_recompiler/frontend/copy_shader.cpp (+3 -0)
📝 src/shader_recompiler/frontend/translate/export.cpp (+53 -10)
📝 src/shader_recompiler/frontend/translate/translate.cpp (+9 -2)
📝 src/shader_recompiler/frontend/translate/translate.h (+1 -0)
📝 src/shader_recompiler/info.h (+0 -2)
📝 src/shader_recompiler/ir/attribute.cpp (+6 -0)
📝 src/shader_recompiler/ir/attribute.h (+3 -0)
📝 src/shader_recompiler/ir/passes/constant_propagation_pass.cpp (+42 -1)
📝 src/shader_recompiler/ir/passes/resource_tracking_pass.cpp (+21 -9)
📝 src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp (+0 -7)
📝 src/shader_recompiler/ir/reinterpret.h (+4 -1)
📝 src/shader_recompiler/runtime_info.h (+2 -1)
📝 src/video_core/amdgpu/pixel_format.h (+6 -0)
📝 src/video_core/renderer_vulkan/vk_instance.cpp (+19 -0)

...and 10 more files

📄 Description

No description provided


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3559 **Author:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Created:** 9/9/2025 **Status:** ✅ Merged **Merged:** 9/12/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `ue-fixes` --- ### 📝 Commits (10+) - [`9376170`](https://github.com/shadps4-emu/shadPS4/commit/9376170a28d5813a9f366a784f70dfac1036c1f3) vk_rasterizer: Reorder image query in fast clear elimination - [`1012900`](https://github.com/shadps4-emu/shadPS4/commit/10129005c34aa3bbeb228f1897fc133ad66c6fca) shader_recompiler: Partial support for ANCILLARY_ENA - [`fc74abb`](https://github.com/shadps4-emu/shadPS4/commit/fc74abb947565a9fa622e1f83e2a69541c057cc9) pixel_format: Add number conversion of BC6 srgb format - [`bc63449`](https://github.com/shadps4-emu/shadPS4/commit/bc63449aa202bbb74e5f1ff750f598f43a7213a8) texture_cache: Support aliases of 3D and 2D array images - [`83d0102`](https://github.com/shadps4-emu/shadPS4/commit/83d0102f33c09ecd603b2f2b5828ffff26d58937) pixel_format: Test BC6 srgb as unorm - [`b329c86`](https://github.com/shadps4-emu/shadPS4/commit/b329c86daed5bffd0a4be9faa1a182aafa9ab31e) video_core: Use attachment feedback layout instead of general if possible - [`a3a0248`](https://github.com/shadps4-emu/shadPS4/commit/a3a02480bdb876496910e6b9bed625d4e8854fbb) renderer_vulkan: Improve feedback loop code - [`8467ac8`](https://github.com/shadps4-emu/shadPS4/commit/8467ac88f3708d6b80612962511a8f158d04b8ed) shader_recompiler: More proper depth export implementation - [`e92b78d`](https://github.com/shadps4-emu/shadPS4/commit/e92b78dc57a637badc60f3ccac0ce2a9853ad135) shader_recompiler: Fix bug in output modifiers - [`afdbd0f`](https://github.com/shadps4-emu/shadPS4/commit/afdbd0f5b5e00270e7d6d4a10aa0d01e6f7f747a) shader_recompiler: Fix sampling from MSAA images ### 📊 Changes **30 files changed** (+369 additions, -183 deletions) <details> <summary>View changed files</summary> 📝 `src/common/number_utils.cpp` (+1 -1) 📝 `src/shader_recompiler/backend/spirv/emit_spirv.cpp` (+7 -3) 📝 `src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp` (+66 -59) 📝 `src/shader_recompiler/backend/spirv/emit_spirv_special.cpp` (+1 -1) 📝 `src/shader_recompiler/backend/spirv/spirv_emit_context.cpp` (+37 -35) 📝 `src/shader_recompiler/backend/spirv/spirv_emit_context.h` (+2 -0) 📝 `src/shader_recompiler/frontend/copy_shader.cpp` (+3 -0) 📝 `src/shader_recompiler/frontend/translate/export.cpp` (+53 -10) 📝 `src/shader_recompiler/frontend/translate/translate.cpp` (+9 -2) 📝 `src/shader_recompiler/frontend/translate/translate.h` (+1 -0) 📝 `src/shader_recompiler/info.h` (+0 -2) 📝 `src/shader_recompiler/ir/attribute.cpp` (+6 -0) 📝 `src/shader_recompiler/ir/attribute.h` (+3 -0) 📝 `src/shader_recompiler/ir/passes/constant_propagation_pass.cpp` (+42 -1) 📝 `src/shader_recompiler/ir/passes/resource_tracking_pass.cpp` (+21 -9) 📝 `src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp` (+0 -7) 📝 `src/shader_recompiler/ir/reinterpret.h` (+4 -1) 📝 `src/shader_recompiler/runtime_info.h` (+2 -1) 📝 `src/video_core/amdgpu/pixel_format.h` (+6 -0) 📝 `src/video_core/renderer_vulkan/vk_instance.cpp` (+19 -0) _...and 10 more files_ </details> ### 📄 Description _No description provided_ --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:04:12 +03:00
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starred/shadPS4#3572
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