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[PR #3527] [CLOSED] Allow for custom framerate caps #3543
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3527
Author: @UltraDaCat
Created: 9/5/2025
Status: ❌ Closed
Base:
main← Head:custom-fps-cap📝 Commits (10+)
a981147Update config.cpp16a3782Update config.he959eb9Update frame_graph.cppfe59bcdUpdate driver.cppefcb596Update settings_dialog.cpp6a54095Update gui_settings.h8c9e78cUpdate settings_dialog.uie7c336cUpdate settings_dialog.h2d05e58Update settings_dialog.cpp0cf6342revert settings_dialog.ui📊 Changes
4 files changed (+58 additions, -16 deletions)
View changed files
📝
src/common/config.cpp(+12 -0)📝
src/common/config.h(+2 -0)📝
src/core/devtools/widget/frame_graph.cpp(+7 -1)📝
src/core/libraries/videoout/driver.cpp(+37 -15)📄 Description
This addresses issue #2168. To adjust the FPS limit you need to change it through the config file. The default value is 60. Vblank takes priority, so if you want to cap a 60FPS game to 144 you'll also need to increase Vblank to at least 3. QT stuff was scrapped due to the planned QT launcher separation.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.