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[PR #3513] [MERGED] Add configurable extra memory #3530
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3513
Author: @kalaposfos13
Created: 9/4/2025
Status: ✅ Merged
Merged: 9/28/2025
Merged by: @georgemoralis
Base:
main← Head:more-dmem📝 Commits (10+)
24d7176Add configurable extra memory6800461Merge remote-tracking branch 'origin/main' into more-dmeme7a8523Merge remote-tracking branch 'origin/main' into more-dmem9482eaalowercase getter and settera085f3dRefactor memory setup to configure maximum memory limits at runtime37639fasir clang offnir, the all-formatting8d9926dCorrectly update BackingSize on W*ndows too7be68b5small format changeb219249remove total_memory_to_use from the header7e7f267i have no idea how to name this commit📊 Changes
4 files changed (+30 additions, -2 deletions)
View changed files
📝
src/common/config.cpp(+16 -0)📝
src/common/config.h(+2 -0)📝
src/core/address_space.cpp(+4 -1)📝
src/core/memory.cpp(+8 -1)📄 Description
This setting allows you to increase the available direct memory for games, similarly to what isNeo and isDevKit do, except here you can control the amount of extra memory given instead of only being able to add set amounts. This setting is ideally used only in game specific configs, due to the nature of increased direct memory size adversely affecting some games.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.