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[PR #3459] [CLOSED] Fix resetting patches when the isEnabled field is not present #3485
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3459
Author: @kalaposfos13
Created: 8/25/2025
Status: ❌ Closed
Base:
main← Head:patch-enable-reset📝 Commits (1)
bee14d7Fix resetting patches when the isEnabled field is not present📊 Changes
1 file changed (+1 additions, -0 deletions)
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src/common/memory_patcher.cpp(+1 -0)📄 Description
Fixes the issue when you have two patches like so:
The first has the isEnabled field, but the second does not. The expected behaviour would be that the first is turned on, but the second isn't, but what happens is that both get turned on, because the internal isEnabled flag doesn't get reset, so the first "true" gets carried over.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.