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[PR #3433] [MERGED] Libraries: Better libSceMove stubs #3461
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3433
Author: @StevenMiller123
Created: 8/18/2025
Status: ✅ Merged
Merged: 8/19/2025
Merged by: @squidbus
Base:
main← Head:move-stubs📝 Commits (5)
f174a89Improved libSceMove stubs389b315Clangbfb138eChange sceMoveGetExtensionPortInfo stubec8f37cFix sceMoveTermf7c63d7Update move.cpp📊 Changes
4 files changed (+151 additions, -21 deletions)
View changed files
📝
CMakeLists.txt(+1 -0)📝
src/core/libraries/move/move.cpp(+102 -16)📝
src/core/libraries/move/move.h(+31 -5)➕
src/core/libraries/move/move_error.h(+17 -0)📄 Description
This PR updates our libSceMove implementation to more accurately emulate a PS4's behavior when there are no move controllers connected. I've also filled in function parameters and added structs to the functions I can test, to aid in any future attempts to add move controller emulation.
All this will effectively do is prevent libSceMove-related stub spam from clogging up logs, I don't expect any games to behave differently with these changes.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.