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[PR #3426] [MERGED] Improve heuristic for attributes passed via ring buffers. #3456
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3426
Author: @baggins183
Created: 8/17/2025
Status: ✅ Merged
Merged: 8/17/2025
Merged by: @georgemoralis
Base:
main← Head:ring-fix📝 Commits (1)
ce57ec9Improve heuristic for attributes passed via ring buffers.📊 Changes
1 file changed (+6 additions, -2 deletions)
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📝
src/shader_recompiler/frontend/translate/vector_memory.cpp(+6 -2)📄 Description
Previously a buffer load in a vertex shader could be treated like a ring access, dropping offen vgpr and possibly asserting during resource tracking because of mismatch between types (u32x2 vs U32), caused by inconsistencies in flags (index_enable and offset_enable)
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.