[PR #3247] [MERGED] Libraries: Implement sceAudio3dTerminate #3333

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opened 2026-02-27 22:03:19 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/3247
Author: @StevenMiller123
Created: 7/15/2025
Status: Merged
Merged: 7/15/2025
Merged by: @georgemoralis

Base: mainHead: audio3d-stuff


📝 Commits (2)

📊 Changes

1 file changed (+8 additions, -1 deletions)

View changed files

📝 src/core/libraries/audio3d/audio3d.cpp (+8 -1)

📄 Description

My First Gran Turismo® (CUSA49696) uses this while initializing it's audio system. Not handling this results in sceAudio3dInitialize error spam, and would probably cause other issues if the game got further.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/3247 **Author:** [@StevenMiller123](https://github.com/StevenMiller123) **Created:** 7/15/2025 **Status:** ✅ Merged **Merged:** 7/15/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `audio3d-stuff` --- ### 📝 Commits (2) - [`aaf845e`](https://github.com/shadps4-emu/shadPS4/commit/aaf845e7df6a5d85b3b3e963d6b79e0e963bff9a) sceAudio3dTerminate - [`5a6a017`](https://github.com/shadps4-emu/shadPS4/commit/5a6a017c492add50a88b751efeca2be20cac115a) Properly close AudioOut handle ### 📊 Changes **1 file changed** (+8 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/audio3d/audio3d.cpp` (+8 -1) </details> ### 📄 Description My First Gran Turismo® (CUSA49696) uses this while initializing it's audio system. Not handling this results in sceAudio3dInitialize error spam, and would probably cause other issues if the game got further. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:03:19 +03:00
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starred/shadPS4#3333
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