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[PR #3243] [MERGED] Implement sceKernelGetSystemSwVersion #3330
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3243
Author: @kalaposfos13
Created: 7/14/2025
Status: ✅ Merged
Merged: 7/14/2025
Merged by: @georgemoralis
Base:
main← Head:kernel-get-system-sw-version📝 Commits (2)
9012328Implement sceKernelGetSystemSwVersionb0c9a56Set the reported firmware version to that of the game executable📊 Changes
2 files changed (+21 additions, -0 deletions)
View changed files
📝
src/core/libraries/kernel/kernel.cpp(+15 -0)📝
src/core/libraries/kernel/kernel.h(+6 -0)📄 Description
This function is used by LLE HTTP. From comparing the behaviour on console and on the emulator with Driveclub on mikusp's network PR + some hacks + hardcoded values to get it to connect to my local server, it appears to be working fine.
The LLE library still works without this function, it would simply use whatever memory garbage was in the return struct pointer's address instead.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.