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starred/shadPS4#3255
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3139
Author: @kalaposfos13
Created: 6/21/2025
Status: ❌ Closed
Base:
main← Head:revert-3015📝 Commits (1)
15f5938Revert "Handle immediate inline samplers (#3015)"📊 Changes
7 files changed (+38 additions, -54 deletions)
View changed files
📝
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp(+1 -6)📝
src/shader_recompiler/frontend/translate/vector_memory.cpp(+3 -6)📝
src/shader_recompiler/info.h(+3 -10)📝
src/shader_recompiler/ir/ir_emitter.cpp(+3 -3)📝
src/shader_recompiler/ir/ir_emitter.h(+1 -2)📝
src/shader_recompiler/ir/opcodes.inc(+1 -1)📝
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp(+26 -26)📄 Description
This PR caused a regression in Gravity Rush Remastered downgrading it from playable to menus and STRANGER OF PARADISE FINAL FANTASY ORIGIN, and since no solution has been found by @mikusp or anyone else so far, a proposal to revert it until a fix exists has been made.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.