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[PR #3050] [MERGED] Improved sceKernelMapNamedFlexibleMemory logging #3177
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3050
Author: @StevenMiller123
Created: 6/7/2025
Status: ✅ Merged
Merged: 6/7/2025
Merged by: @georgemoralis
Base:
main← Head:mem-log-improve📝 Commits (4)
f8bc40bMore descriptive sceKernelMapNamedFlexibleMemory loggingd42ed3bMisc exports6dc9c45Clang2a63ceaFunction parameter cleanup📊 Changes
4 files changed (+17 additions, -16 deletions)
View changed files
📝
src/core/libraries/kernel/kernel.cpp(+4 -0)📝
src/core/libraries/kernel/memory.cpp(+9 -12)📝
src/core/libraries/kernel/memory.h(+3 -4)📝
src/core/libraries/kernel/threads/mutex.cpp(+1 -0)📄 Description
Using
SCOPE_EXITwith log calls messes up the function name that gets logged, which makes it difficult to identify whensceKernelMapNamedFlexibleMemoryis used through logs.This PR changes the relevant logs to more closely match how we log
sceKernelMapNamedDirectMemorycalls.I've also added some function exports for some stubs that showed up in a recent Overwatch: Origins Edition compatibility report.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.