mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-26 16:25:58 +03:00
[PR #3013] [CLOSED] amdgpu: Implement 0x5u for Depth_MicroTiled. #3149
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#3149
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/3013
Author: @Randomuser8219
Created: 5/30/2025
Status: ❌ Closed
Base:
main← Head:patch-4📝 Commits (7)
731d5f8amdgpu: Implement 0x5u for Depth_MicroTiled.16bef0fUpdate resource.hd2a3550Update image_info.cpp05c2755Update tile_manager.cpp0a67f4awhoopsf4e510ffix compile error7a7c495clang-format (hopefully)📊 Changes
3 files changed (+6 additions, -2 deletions)
View changed files
📝
src/video_core/amdgpu/resource.h(+4 -2)📝
src/video_core/texture_cache/image_info.cpp(+1 -0)📝
src/video_core/texture_cache/tile_manager.cpp(+1 -0)📄 Description
Used by KNACK (CUSA00068).
Spotted by Niko on the shadPS4 Discord development channel.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.