[PR #2976] [MERGED] Devtools: Add Module Viewer #3125

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opened 2026-02-27 22:02:31 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2976
Author: @Fire-Cube
Created: 5/22/2025
Status: Merged
Merged: 5/24/2025
Merged by: @viniciuslrangel

Base: mainHead: modul_viewer


📝 Commits (10+)

📊 Changes

7 files changed (+162 additions, -0 deletions)

View changed files

📝 CMakeLists.txt (+2 -0)
📝 src/common/elf_info.h (+5 -0)
📝 src/core/devtools/layer.cpp (+8 -0)
src/core/devtools/widget/module_list.cpp (+55 -0)
src/core/devtools/widget/module_list.h (+82 -0)
📝 src/core/linker.cpp (+7 -0)
📝 src/emulator.cpp (+3 -0)

📄 Description

This PR adds a new menu which shows what LLE modules was loaded and if it is from game modules dir or sys_modules from user dir


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2976 **Author:** [@Fire-Cube](https://github.com/Fire-Cube) **Created:** 5/22/2025 **Status:** ✅ Merged **Merged:** 5/24/2025 **Merged by:** [@viniciuslrangel](https://github.com/viniciuslrangel) **Base:** `main` ← **Head:** `modul_viewer` --- ### 📝 Commits (10+) - [`0753d53`](https://github.com/shadps4-emu/shadPS4/commit/0753d537676a9df2ca43ffd54fd8989d3b4fd86e) impl - [`4effced`](https://github.com/shadps4-emu/shadPS4/commit/4effcede9f69af08a880487b8bee8d50b8ac67e1) add User or Sysmodule detection - [`73db776`](https://github.com/shadps4-emu/shadPS4/commit/73db776d83d80d91f611bb90139db96ad75a2502) fix compiler warning - [`b829f5e`](https://github.com/shadps4-emu/shadPS4/commit/b829f5eeb241332cd1ab7be6c784e364724a2633) clang - [`74a3acd`](https://github.com/shadps4-emu/shadPS4/commit/74a3acdfa10300d60bb30994caa291393f8987c3) fix string - [`3f99769`](https://github.com/shadps4-emu/shadPS4/commit/3f99769345fae072e1f5d97a7a75b5cc6f8ab0fb) add HLE - [`beb0df9`](https://github.com/shadps4-emu/shadPS4/commit/beb0df9b72127d837c2e311d398d91b365474313) prevent crash - [`0afb2a7`](https://github.com/shadps4-emu/shadPS4/commit/0afb2a7e2263aa745e0a51bc2e4e1d0363ab70d1) fix mutex - [`b6bdac3`](https://github.com/shadps4-emu/shadPS4/commit/b6bdac316117530c077a97d36d25863e3eeb1b84) remove ref in arg - [`6fcefc9`](https://github.com/shadps4-emu/shadPS4/commit/6fcefc95e7768fc86e8f3e703db2ebecb759d744) cleanup ### 📊 Changes **7 files changed** (+162 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+2 -0) 📝 `src/common/elf_info.h` (+5 -0) 📝 `src/core/devtools/layer.cpp` (+8 -0) ➕ `src/core/devtools/widget/module_list.cpp` (+55 -0) ➕ `src/core/devtools/widget/module_list.h` (+82 -0) 📝 `src/core/linker.cpp` (+7 -0) 📝 `src/emulator.cpp` (+3 -0) </details> ### 📄 Description This PR adds a new menu which shows what LLE modules was loaded and if it is from game modules dir or sys_modules from user dir --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:02:31 +03:00
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starred/shadPS4#3125
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