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[PR #2969] [CLOSED] Texture cache: Relaxing constraint on image type info, adding loggin and separate expandimage to improve overlap handling. #3116
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2969
Author: @diegolix29
Created: 5/22/2025
Status: ❌ Closed
Base:
main← Head:TConst📝 Commits (1)
4eaa0ccTexture cache: Relaxing constraint on image type info, adding loggin and separate expandimage to improve overlap handling.📊 Changes
1 file changed (+20 additions, -3 deletions)
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src/video_core/texture_cache/texture_cache.cpp(+20 -3)📄 Description
this pr tries to fit a better way of handling the overlaps, adds loggin to know whats expanding or reusing
help with this assert, on ps1 game i had converted to boot on ps4 console (Chrono Cross) and now tried on the emulator
if i just skip the assert also i dont see this first image when booting the game, it only show a white screen.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.