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[PR #2933] [MERGED] Avoid logging nulls in sceKernelIsStack #3093
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Delete branch "%!s()"
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2933
Author: @StevenMiller123
Created: 5/14/2025
Status: ✅ Merged
Merged: 5/14/2025
Merged by: @georgemoralis
Base:
main← Head:fix-stack📝 Commits (1)
5e620d5Avoid logging nulls in sceKernelIsStack📊 Changes
1 file changed (+1 additions, -2 deletions)
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src/core/libraries/kernel/memory.cpp(+1 -2)📄 Description
Games would crash if providing nullptr to start or end.
Also don't need the :# part when logging pointers, as they're automatically formatted.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.