[PR #2845] [MERGED] Use GetSrc in VALU insts instead of assuming vector reg (was vcc_lo) #3023

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opened 2026-02-27 22:02:09 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2845
Author: @baggins183
Created: 4/26/2025
Status: Merged
Merged: 4/26/2025
Merged by: @squidbus

Base: mainHead: ds3-cs-fix


📝 Commits (2)

  • 7353b2a Use GetSrc in v_add_i32 instead of assuming vector reg (was vcc_lo)
  • 97a3e55 some other cases

📊 Changes

1 file changed (+3 additions, -3 deletions)

View changed files

📝 src/shader_recompiler/frontend/translate/vector_alu.cpp (+3 -3)

📄 Description

No description provided


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2845 **Author:** [@baggins183](https://github.com/baggins183) **Created:** 4/26/2025 **Status:** ✅ Merged **Merged:** 4/26/2025 **Merged by:** [@squidbus](https://github.com/squidbus) **Base:** `main` ← **Head:** `ds3-cs-fix` --- ### 📝 Commits (2) - [`7353b2a`](https://github.com/shadps4-emu/shadPS4/commit/7353b2a7b0aa6442bd6169ed7cb3a7ce8df70dc8) Use GetSrc in v_add_i32 instead of assuming vector reg (was vcc_lo) - [`97a3e55`](https://github.com/shadps4-emu/shadPS4/commit/97a3e55dea8a5b82fde4f8a3c349eff6e1ad4180) some other cases ### 📊 Changes **1 file changed** (+3 additions, -3 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/frontend/translate/vector_alu.cpp` (+3 -3) </details> ### 📄 Description _No description provided_ --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:02:09 +03:00
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starred/shadPS4#3023
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