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[PR #2837] [CLOSED] changin assert to fill tile size #3016
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2837
Author: @diegolix29
Created: 4/24/2025
Status: ❌ Closed
Base:
main← Head:filing-tiles📝 Commits (9)
bbb095eremoving assert ==1 by calculating and filling tile size2954627test 26b101cfnow we handle all mip levels5e926f0clang21dea2aMerge branch 'main' into filing-tiles872cc17suggestionse27dcb1more test7cffa5bsuggestion and fix rebasec238d51cleaning up old commits📊 Changes
1 file changed (+34 additions, -11 deletions)
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src/video_core/texture_cache/tile_manager.cpp(+34 -11)📄 Description
removing assert for levels == 1 instead, now it calculates and fills tile size parameters needed for detiling.
Fixes broken graphics in DMC4 Special Edition
This is with assert as it was

This is with the assert commented out
And this is with this PR
havent tested with other games right now so it may be useful to test
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.