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[PR #2825] [CLOSED] making init func work after load modules #3008
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2825
Author: @diegolix29
Created: 4/21/2025
Status: ❌ Closed
Base:
main← Head:init-func📝 Commits (5)
5aae4f6making init func work on load sysmodules.a98ad08adding the linker i missed before5844372men im blind this is how it should be4057282adding loggera63e264Ensuring HLE only gets initialize if the LLE fails to load📊 Changes
1 file changed (+12 additions, -7 deletions)
View changed files
📝
src/emulator.cpp(+12 -7)📄 Description
right now it seems init func is not working properly, this helps init func to be able to pass any custom sycalls or anything similar and ensure any customization gets invoked after loading the module adding a check and simplifying it a bit.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.