mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 07:46:01 +03:00
[PR #2798] [MERGED] shader_recompiler: Fill in IMAGE_GATHER4_* variants in table. #2987
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#2987
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2798
Author: @squidbus
Created: 4/16/2025
Status: ✅ Merged
Merged: 4/17/2025
Merged by: @squidbus
Base:
main← Head:gather4📝 Commits (1)
9f2b2dcshader_recompiler: Fill in IMAGE_GATHER4_* variants in table.📊 Changes
1 file changed (+32 additions, -32 deletions)
View changed files
📝
src/shader_recompiler/frontend/format.cpp(+32 -32)📄 Description
Fills in the operand types for all the remaining
IMAGE_GATHER4_*variants.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.