[PR #2759] [MERGED] Fix #2613: Game icon size not working properly on grid view #2958

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opened 2026-02-27 22:01:54 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2759
Author: @davidantunes23
Created: 4/7/2025
Status: Merged
Merged: 4/14/2025
Merged by: @georgemoralis

Base: mainHead: fix-2613


📝 Commits (2)

📊 Changes

1 file changed (+44 additions, -15 deletions)

View changed files

📝 src/qt_gui/main_window.cpp (+44 -15)

📄 Description

Fixes #2613
When you select grid view mode and try to change the game icon size, the icons change to the wrong size, or don't change at all. To solve this I added a line to call the function that populates the game grid with the games when the user changes the icon size. That way the size of the icons is updated to match the size selected by the user, which is the intended behavior. I also added code to update the check on the size when changing view mode.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2759 **Author:** [@davidantunes23](https://github.com/davidantunes23) **Created:** 4/7/2025 **Status:** ✅ Merged **Merged:** 4/14/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `fix-2613` --- ### 📝 Commits (2) - [`613a7b7`](https://github.com/shadps4-emu/shadPS4/commit/613a7b7b21341fbdcb4549bb2156cc71addf7230) Fix #2613: Game icon size not working properly on grid view - [`d2d6d70`](https://github.com/shadps4-emu/shadPS4/commit/d2d6d70b08820aa10ceb00fc657f3e6b6a98d737) Fix #2613: fixed clang format issue ### 📊 Changes **1 file changed** (+44 additions, -15 deletions) <details> <summary>View changed files</summary> 📝 `src/qt_gui/main_window.cpp` (+44 -15) </details> ### 📄 Description Fixes #2613 When you select grid view mode and try to change the game icon size, the icons change to the wrong size, or don't change at all. To solve this I added a line to call the function that populates the game grid with the games when the user changes the icon size. That way the size of the icons is updated to match the size selected by the user, which is the intended behavior. I also added code to update the check on the size when changing view mode. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:01:54 +03:00
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starred/shadPS4#2958
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