[PR #2740] [MERGED] Proper ulobjmgr stubs #2947

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opened 2026-02-27 22:01:52 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2740
Author: @StevenMiller123
Created: 4/2/2025
Status: Merged
Merged: 4/2/2025
Merged by: @polybiusproxy

Base: mainHead: useless-object-manager


📝 Commits (3)

📊 Changes

4 files changed (+63 additions, -0 deletions)

View changed files

📝 CMakeLists.txt (+2 -0)
📝 src/core/libraries/libs.cpp (+2 -0)
src/core/libraries/ulobjmgr/ulobjmgr.cpp (+45 -0)
src/core/libraries/ulobjmgr/ulobjmgr.h (+14 -0)

📄 Description

This PR adds basic ulobjmgr stubs to stop all the Unknown stub logging games would do when using libSceUlt or libSceJobManager (or both). As the library is seemingly unimportant, these errors were just cluttering logs for no reason.

Return types, parameter types, and error returns are solely based on what Ghidra outputted when trying to decompile the library.

I called the library libSceUlobjmgr internally because one of the internal strings stored in the library is "sceUlobjmgrDebugInfoArray", and I figure libSceUlobjmgr looks a lot nicer than ulobjmgr. That's pretty easy to change if desired though.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2740 **Author:** [@StevenMiller123](https://github.com/StevenMiller123) **Created:** 4/2/2025 **Status:** ✅ Merged **Merged:** 4/2/2025 **Merged by:** [@polybiusproxy](https://github.com/polybiusproxy) **Base:** `main` ← **Head:** `useless-object-manager` --- ### 📝 Commits (3) - [`a6cfee8`](https://github.com/shadps4-emu/shadPS4/commit/a6cfee85e5df5243120ec6db300f15d1bcc05615) Better ulobjmgr stubs - [`87e78a0`](https://github.com/shadps4-emu/shadPS4/commit/87e78a0a6143c8048e90f0005b0f6b664281ca4d) Address review comments - [`b3067f3`](https://github.com/shadps4-emu/shadPS4/commit/b3067f36aec0f703ce2e0bc1dcc9d9a6abda1677) Update ulobjmgr.cpp ### 📊 Changes **4 files changed** (+63 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+2 -0) 📝 `src/core/libraries/libs.cpp` (+2 -0) ➕ `src/core/libraries/ulobjmgr/ulobjmgr.cpp` (+45 -0) ➕ `src/core/libraries/ulobjmgr/ulobjmgr.h` (+14 -0) </details> ### 📄 Description This PR adds basic ulobjmgr stubs to stop all the Unknown stub logging games would do when using libSceUlt or libSceJobManager (or both). As the library is seemingly unimportant, these errors were just cluttering logs for no reason. Return types, parameter types, and error returns are solely based on what Ghidra outputted when trying to decompile the library. I called the library libSceUlobjmgr internally because one of the internal strings stored in the library is "sceUlobjmgrDebugInfoArray", and I figure libSceUlobjmgr looks a lot nicer than ulobjmgr. That's pretty easy to change if desired though. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:01:52 +03:00
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starred/shadPS4#2947
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