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[PR #2740] [MERGED] Proper ulobjmgr stubs #2947
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2740
Author: @StevenMiller123
Created: 4/2/2025
Status: ✅ Merged
Merged: 4/2/2025
Merged by: @polybiusproxy
Base:
main← Head:useless-object-manager📝 Commits (3)
a6cfee8Better ulobjmgr stubs87e78a0Address review commentsb3067f3Update ulobjmgr.cpp📊 Changes
4 files changed (+63 additions, -0 deletions)
View changed files
📝
CMakeLists.txt(+2 -0)📝
src/core/libraries/libs.cpp(+2 -0)➕
src/core/libraries/ulobjmgr/ulobjmgr.cpp(+45 -0)➕
src/core/libraries/ulobjmgr/ulobjmgr.h(+14 -0)📄 Description
This PR adds basic ulobjmgr stubs to stop all the Unknown stub logging games would do when using libSceUlt or libSceJobManager (or both). As the library is seemingly unimportant, these errors were just cluttering logs for no reason.
Return types, parameter types, and error returns are solely based on what Ghidra outputted when trying to decompile the library.
I called the library libSceUlobjmgr internally because one of the internal strings stored in the library is "sceUlobjmgrDebugInfoArray", and I figure libSceUlobjmgr looks a lot nicer than ulobjmgr. That's pretty easy to change if desired though.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.