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[PR #2642] [MERGED] Properly implement sceVideoOutGetBufferLabelAddress #2881
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2642
Author: @StevenMiller123
Created: 3/11/2025
Status: ✅ Merged
Merged: 3/12/2025
Merged by: @georgemoralis
Base:
main← Head:videoout-fixes📝 Commits (3)
f9de7acExport sceVideoOutGetBufferLabelAddress06994faMore sceVideoOutGetBufferLabelAddress fixups67d9218Final fixups📊 Changes
3 files changed (+17 additions, -5 deletions)
View changed files
📝
src/core/libraries/gnmdriver/gnmdriver.cpp(+4 -2)📝
src/core/libraries/videoout/video_out.cpp(+12 -2)📝
src/core/libraries/videoout/video_out.h(+1 -1)📄 Description
red_prig made an OpenOrbis homebrew sample that uses this function, and since we weren't exporting it, some checks the sample performs were failing.
This PR makes the necessary changes to sceVideoOutGetBufferLabelAddress to make its behavior align with expected library behaviors, and adds exports so games and homebrew samples can properly call this function.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.