[PR #2621] [CLOSED] sceKernelLoadStartModule: convert relative path to absolute #2866

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opened 2026-02-27 22:01:32 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2621
Author: @mailwl
Created: 3/7/2025
Status: Closed

Base: mainHead: rel_to_abs_module_path


📝 Commits (1)

  • d4f1c20 sceKernelLoadStartModule: convert relative path to absolute

📊 Changes

1 file changed (+2 additions, -1 deletions)

View changed files

📝 src/core/libraries/kernel/process.cpp (+2 -1)

📄 Description

fixes https://github.com/shadps4-emu/shadps4-game-compatibility/issues/2721


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2621 **Author:** [@mailwl](https://github.com/mailwl) **Created:** 3/7/2025 **Status:** ❌ Closed **Base:** `main` ← **Head:** `rel_to_abs_module_path` --- ### 📝 Commits (1) - [`d4f1c20`](https://github.com/shadps4-emu/shadPS4/commit/d4f1c208f235c0c88d63f9bdbce7e8063cbd9c5d) sceKernelLoadStartModule: convert relative path to absolute ### 📊 Changes **1 file changed** (+2 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/kernel/process.cpp` (+2 -1) </details> ### 📄 Description fixes https://github.com/shadps4-emu/shadps4-game-compatibility/issues/2721 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:01:32 +03:00
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starred/shadPS4#2866
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