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[PR #2576] [MERGED] [Lib] libsceHttp #2831
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2576
Author: @georgemoralis
Created: 3/1/2025
Status: ✅ Merged
Merged: 3/2/2025
Merged by: @georgemoralis
Base:
main← Head:libhttp📝 Commits (5)
01af261implemented sceHttpUriParsea4887b2argg clangbdf1b4eimproved in case of file://// (probably)1e33453rewrote httpuriparse to support file:////4b26c74fixed uriparse📊 Changes
4 files changed (+352 additions, -10 deletions)
View changed files
📝
CMakeLists.txt(+1 -0)📝
src/core/libraries/network/http.cpp(+268 -7)📝
src/core/libraries/network/http.h(+17 -3)➕
src/core/libraries/network/http_error.h(+66 -0)📄 Description
Implemented sceHttpUriParse
Some unity games doesn't have error handling code , so this function was returning null pointers. This is RE of the original function and should work on games that stops on sceHttpUriParse.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.