[PR #2437] [MERGED] imgui: Displays FPS color based on FPS #2733

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opened 2026-02-27 22:01:02 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2437
Author: @Xphalnos
Created: 2/14/2025
Status: Merged
Merged: 2/15/2025
Merged by: @viniciuslrangel

Base: mainHead: FPSColor


📝 Commits (1)

  • 2fc3e59 imgui: Displays FPS color based on FPS

📊 Changes

3 files changed (+20 additions, -0 deletions)

View changed files

📝 src/common/config.cpp (+7 -0)
📝 src/common/config.h (+1 -0)
📝 src/core/devtools/layer.cpp (+12 -0)

📄 Description

This allows the color to change depending on the performance.
I put colors without thinking too much so I am ready to make changes if you want to change the colors, the threshold at which such color is displayed...

60 FPS:
60

< 30 FPS:
19

< 15 FPS (Bloodborne ahh performance 🙏):
13

PS: The limits have been changed. See https://github.com/shadps4-emu/shadPS4/pull/2437#issuecomment-2660236727


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2437 **Author:** [@Xphalnos](https://github.com/Xphalnos) **Created:** 2/14/2025 **Status:** ✅ Merged **Merged:** 2/15/2025 **Merged by:** [@viniciuslrangel](https://github.com/viniciuslrangel) **Base:** `main` ← **Head:** `FPSColor` --- ### 📝 Commits (1) - [`2fc3e59`](https://github.com/shadps4-emu/shadPS4/commit/2fc3e59cf9c93f99fc6750525ba578ef419764d4) imgui: Displays FPS color based on FPS ### 📊 Changes **3 files changed** (+20 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `src/common/config.cpp` (+7 -0) 📝 `src/common/config.h` (+1 -0) 📝 `src/core/devtools/layer.cpp` (+12 -0) </details> ### 📄 Description This allows the color to change depending on the performance. I put colors without thinking too much so I am ready to make changes if you want to change the colors, the threshold at which such color is displayed... 60 FPS: ![60](https://github.com/user-attachments/assets/c2dc1323-41e2-4e8a-a1c5-e6c6168aa54d) < 30 FPS: ![19](https://github.com/user-attachments/assets/479554fd-36a7-4a54-923a-9d59f474c954) < 15 FPS (Bloodborne ahh performance 🙏): ![13](https://github.com/user-attachments/assets/87158c79-606c-4573-8075-a3179e9150b3) PS: The limits have been changed. See https://github.com/shadps4-emu/shadPS4/pull/2437#issuecomment-2660236727 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:01:02 +03:00
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starred/shadPS4#2733
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