[GH-ISSUE #921] CUSA00900 Error Out Of Device Memory #272

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opened 2026-02-27 21:05:27 +03:00 by kerem · 2 comments
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Originally created by @MajorMokoto on GitHub (Sep 14, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/921

Game is crashing after about 5 min with out of device memory. I'm likely missing something I should have done to avoid this, but am stumped at this point. Unsure if this is a me problem, or a memory leak. I can watch task manager and memory usage is on a steady increase at all times once the game has loaded a map. Going to main menu does not reset memory used, just stops it from increasing.

i7 13700k
RTX 3080 12gb
32gb ram
Commit 9203e28
shad_log.txt
Originally created by @MajorMokoto on GitHub (Sep 14, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/921 Game is crashing after about 5 min with out of device memory. I'm likely missing something I should have done to avoid this, but am stumped at this point. Unsure if this is a me problem, or a memory leak. I can watch task manager and memory usage is on a steady increase at all times once the game has loaded a map. Going to main menu does not reset memory used, just stops it from increasing. i7 13700k RTX 3080 12gb 32gb ram : Commit [9203e28](https://github.com/shadps4-emu/shadPS4/commit/9203e28b21eb82be60511436e5dbdf2e3bc6a306) [shad_log.txt](https://github.com/user-attachments/files/17003910/shad_log.txt)
kerem closed this issue 2026-02-27 21:05:28 +03:00
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@StevenMiller123 commented on GitHub (Sep 16, 2024):

You should retest on the latest main builds, as the memory leaks in Bloodborne were fixed in recent builds.

<!-- gh-comment-id:2354218317 --> @StevenMiller123 commented on GitHub (Sep 16, 2024): You should retest on the latest main builds, as the memory leaks in Bloodborne were fixed in recent builds.
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@MajorMokoto commented on GitHub (Sep 17, 2024):

You should retest on the latest main builds, as the memory leaks in Bloodborne were fixed in recent builds.

Initial test appear to no longer have this leak. Thank you for the update!

<!-- gh-comment-id:2354261855 --> @MajorMokoto commented on GitHub (Sep 17, 2024): > You should retest on the latest main builds, as the memory leaks in Bloodborne were fixed in recent builds. Initial test appear to no longer have this leak. Thank you for the update!
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starred/shadPS4#272
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