mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 07:46:01 +03:00
[PR #2274] [MERGED] cpu_patches: Always use AVX for certain patches. #2614
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#2614
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2274
Author: @squidbus
Created: 1/30/2025
Status: ✅ Merged
Merged: 1/30/2025
Merged by: @polybiusproxy
Base:
main← Head:avx📝 Commits (1)
f087d4bcpu_patches: Always use AVX for certain patches.📊 Changes
1 file changed (+12 additions, -27 deletions)
View changed files
📝
src/core/cpu_patches.cpp(+12 -27)📄 Description
AVX is required already, and Rosetta 2 does not formally advertise support via CPU bits without an environment flag, so this check can be harmful there.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.