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[PR #2256] [MERGED] libraries: Implement libSceZlib. #2604
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2256
Author: @squidbus
Created: 1/28/2025
Status: ✅ Merged
Merged: 1/28/2025
Merged by: @georgemoralis
Base:
main← Head:zlib📝 Commits (3)
976a571libraries: add zlib hle skeleton/stub3a10014libraries: Implement libSceZlib.cc55182zlib: Make variables static.📊 Changes
7 files changed (+232 additions, -0 deletions)
View changed files
📝
CMakeLists.txt(+6 -0)📝
src/common/logging/filter.cpp(+1 -0)📝
src/common/logging/types.h(+1 -0)📝
src/core/libraries/libs.cpp(+2 -0)➕
src/core/libraries/zlib/zlib.cpp(+183 -0)➕
src/core/libraries/zlib/zlib_error.h(+18 -0)➕
src/core/libraries/zlib/zlib_sce.h(+21 -0)📄 Description
Fully implements
libSceZlibusing the skeleton from https://github.com/shadps4-emu/shadPS4/pull/2007. The implementation uses a thread and queues to manage moving inflate tasks and results back and forth.Allows CUSA14836 to go in-game.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.