[PR #2256] [MERGED] libraries: Implement libSceZlib. #2604

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opened 2026-02-27 22:00:33 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2256
Author: @squidbus
Created: 1/28/2025
Status: Merged
Merged: 1/28/2025
Merged by: @georgemoralis

Base: mainHead: zlib


📝 Commits (3)

  • 976a571 libraries: add zlib hle skeleton/stub
  • 3a10014 libraries: Implement libSceZlib.
  • cc55182 zlib: Make variables static.

📊 Changes

7 files changed (+232 additions, -0 deletions)

View changed files

📝 CMakeLists.txt (+6 -0)
📝 src/common/logging/filter.cpp (+1 -0)
📝 src/common/logging/types.h (+1 -0)
📝 src/core/libraries/libs.cpp (+2 -0)
src/core/libraries/zlib/zlib.cpp (+183 -0)
src/core/libraries/zlib/zlib_error.h (+18 -0)
src/core/libraries/zlib/zlib_sce.h (+21 -0)

📄 Description

Fully implements libSceZlib using the skeleton from https://github.com/shadps4-emu/shadPS4/pull/2007. The implementation uses a thread and queues to manage moving inflate tasks and results back and forth.

Allows CUSA14836 to go in-game.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2256 **Author:** [@squidbus](https://github.com/squidbus) **Created:** 1/28/2025 **Status:** ✅ Merged **Merged:** 1/28/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `zlib` --- ### 📝 Commits (3) - [`976a571`](https://github.com/shadps4-emu/shadPS4/commit/976a5713f5adffef10f31557f7d0bceea50d7851) libraries: add zlib hle skeleton/stub - [`3a10014`](https://github.com/shadps4-emu/shadPS4/commit/3a10014fa4211371f4933a5e65a7be87570918fd) libraries: Implement libSceZlib. - [`cc55182`](https://github.com/shadps4-emu/shadPS4/commit/cc551824f41a2c220b8a3416178c268e85c8dbcb) zlib: Make variables static. ### 📊 Changes **7 files changed** (+232 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+6 -0) 📝 `src/common/logging/filter.cpp` (+1 -0) 📝 `src/common/logging/types.h` (+1 -0) 📝 `src/core/libraries/libs.cpp` (+2 -0) ➕ `src/core/libraries/zlib/zlib.cpp` (+183 -0) ➕ `src/core/libraries/zlib/zlib_error.h` (+18 -0) ➕ `src/core/libraries/zlib/zlib_sce.h` (+21 -0) </details> ### 📄 Description Fully implements `libSceZlib` using the skeleton from https://github.com/shadps4-emu/shadPS4/pull/2007. The implementation uses a thread and queues to manage moving inflate tasks and results back and forth. Allows CUSA14836 to go in-game. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 22:00:33 +03:00
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starred/shadPS4#2604
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