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[PR #2175] [MERGED] shader_recompiler: don't compile cs with higher shared memory than supported #2537
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/2175
Author: @polybiusproxy
Created: 1/17/2025
Status: ✅ Merged
Merged: 1/17/2025
Merged by: @polybiusproxy
Base:
main← Head:large-shared-mem📝 Commits (1)
6ef8413don't compile cs with higher shared memory than supported📊 Changes
4 files changed (+11 additions, -0 deletions)
View changed files
📝
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp(+4 -0)📝
src/shader_recompiler/runtime_info.h(+1 -0)📝
src/video_core/renderer_vulkan/vk_instance.h(+5 -0)📝
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp(+1 -0)📄 Description
Do not recompile compute shaders with a higher shared memory size than supported by the GPU to avoid device losses.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.