[PR #2039] [MERGED] shader_recompiler: Implement S_BITSET(0/1)_B32 #2457

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opened 2026-02-27 21:16:35 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2039
Author: @squidbus
Created: 1/3/2025
Status: Merged
Merged: 1/5/2025
Merged by: @georgemoralis

Base: mainHead: bitset


📝 Commits (1)

  • 7d5429b shader_recompiler: Implement S_BITSET(0/1)_B32

📊 Changes

2 files changed (+12 additions, -0 deletions)

View changed files

📝 src/shader_recompiler/frontend/translate/scalar_alu.cpp (+11 -0)
📝 src/shader_recompiler/frontend/translate/translate.h (+1 -0)

📄 Description

Implements S_BITSET0_B32 and S_BITSET1_B32, which are basically the same except for the value they set the bit to.

Used by CUSA33778


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2039 **Author:** [@squidbus](https://github.com/squidbus) **Created:** 1/3/2025 **Status:** ✅ Merged **Merged:** 1/5/2025 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `bitset` --- ### 📝 Commits (1) - [`7d5429b`](https://github.com/shadps4-emu/shadPS4/commit/7d5429bd6a689d443c8fe85fa1fba881ed63ecb6) shader_recompiler: Implement S_BITSET(0/1)_B32 ### 📊 Changes **2 files changed** (+12 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/frontend/translate/scalar_alu.cpp` (+11 -0) 📝 `src/shader_recompiler/frontend/translate/translate.h` (+1 -0) </details> ### 📄 Description Implements `S_BITSET0_B32` and `S_BITSET1_B32`, which are basically the same except for the value they set the bit to. Used by CUSA33778 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:16:35 +03:00
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starred/shadPS4#2457
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