[PR #2028] [MERGED] kernel: Check PSF for neo mode support. #2447

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opened 2026-02-27 21:16:33 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/2028
Author: @squidbus
Created: 1/3/2025
Status: Merged
Merged: 1/3/2025
Merged by: @psucien

Base: mainHead: neo-flag


📝 Commits (1)

  • 46d2714 kernel: Check PSF for neo mode support.

📊 Changes

7 files changed (+107 additions, -61 deletions)

View changed files

📝 src/common/config.cpp (+1 -1)
📝 src/common/config.h (+1 -1)
📝 src/common/elf_info.h (+47 -0)
📝 src/core/libraries/kernel/process.cpp (+1 -1)
📝 src/core/memory.cpp (+2 -1)
📝 src/emulator.cpp (+53 -56)
📝 src/video_core/texture_cache/image_info.cpp (+2 -1)

📄 Description

  • Check game PSF for neo mode support in sceKernelIsNeoMode()
  • Make sure other parts of the code that check neo mode are going through sceKernelIsNeoMode() for consistency.
  • Rename Config::isNeoMode() to Config::allowNeoMode() to avoid confusion of its purpose.

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/2028 **Author:** [@squidbus](https://github.com/squidbus) **Created:** 1/3/2025 **Status:** ✅ Merged **Merged:** 1/3/2025 **Merged by:** [@psucien](https://github.com/psucien) **Base:** `main` ← **Head:** `neo-flag` --- ### 📝 Commits (1) - [`46d2714`](https://github.com/shadps4-emu/shadPS4/commit/46d2714c202720ebed613f97a6b08596fa26fde7) kernel: Check PSF for neo mode support. ### 📊 Changes **7 files changed** (+107 additions, -61 deletions) <details> <summary>View changed files</summary> 📝 `src/common/config.cpp` (+1 -1) 📝 `src/common/config.h` (+1 -1) 📝 `src/common/elf_info.h` (+47 -0) 📝 `src/core/libraries/kernel/process.cpp` (+1 -1) 📝 `src/core/memory.cpp` (+2 -1) 📝 `src/emulator.cpp` (+53 -56) 📝 `src/video_core/texture_cache/image_info.cpp` (+2 -1) </details> ### 📄 Description * Check game PSF for neo mode support in `sceKernelIsNeoMode()` * Make sure other parts of the code that check neo mode are going through `sceKernelIsNeoMode()` for consistency. * Rename `Config::isNeoMode()` to `Config::allowNeoMode()` to avoid confusion of its purpose. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:16:33 +03:00
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starred/shadPS4#2447
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