mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 07:46:01 +03:00
[PR #1945] [MERGED] libraries: Add libSceMove HLE skeleton #2394
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#2394
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1945
Author: @mailwl
Created: 12/28/2024
Status: ✅ Merged
Merged: 12/28/2024
Merged by: @georgemoralis
Base:
main← Head:move📝 Commits (2)
3d78cf4libraries: Add libSceMove HLE skeleton901cbd7Fix clang-format issue📊 Changes
6 files changed (+72 additions, -1 deletions)
View changed files
📝
CMakeLists.txt(+2 -0)📝
src/common/logging/filter.cpp(+1 -0)📝
src/common/logging/types.h(+2 -1)📝
src/core/libraries/libs.cpp(+2 -0)➕
src/core/libraries/move/move.cpp(+44 -0)➕
src/core/libraries/move/move.h(+21 -0)📄 Description
This PR adds empty libSceMove implementation
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.