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[PR #1898] [MERGED] Fix for D32Sfloat and R8Snorm Tiled image #2374
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1898
Author: @Xphalnos
Created: 12/26/2024
Status: ✅ Merged
Merged: 12/27/2024
Merged by: @raphaelthegreat
Base:
main← Head:patch-1📝 Commits (2)
1f4bfc7Fix for D32Sfloat Tiled image1ad8b65Fix for R8Snorm Tiled image📊 Changes
1 file changed (+2 additions, -0 deletions)
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src/video_core/texture_cache/tile_manager.cpp(+2 -0)📄 Description
After downloading about fifty logs on shadps4-game-compatibility (Since the 0.5.0 release), I found that there was only one texture format that came back each time: D32Sfloat.
Games impacted by the error: The Last Guardian, The Witcher 3: Wild Hunt, Gravity Rush Remastered, Persona 5 Royal and YAKUZA 0
Edit: I added R8Snorm because it is needed for Elden Ring. (Thanks @DanielSvoboda)
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.