[PR #1852] [MERGED] texture_cache: 32bpp and 64bpp macro detilers #2345

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opened 2026-02-27 21:16:09 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/1852
Author: @psucien
Created: 12/22/2024
Status: Merged
Merged: 12/22/2024
Merged by: @psucien

Base: mainHead: detiler/macro_32bpp


📝 Commits (3)

  • 9032525 added 32bpp macro detiler
  • 4a589cc added 64bpp macro detiler
  • eca711b consider 3d depth alignment in size calculations

📊 Changes

12 files changed (+236 additions, -173 deletions)

View changed files

📝 src/video_core/amdgpu/resource.h (+3 -3)
📝 src/video_core/host_shaders/CMakeLists.txt (+2 -0)
📝 src/video_core/host_shaders/detile_m32x1.comp (+1 -0)
📝 src/video_core/host_shaders/detile_m32x2.comp (+1 -0)
📝 src/video_core/host_shaders/detile_m32x4.comp (+1 -0)
📝 src/video_core/host_shaders/detile_m8x1.comp (+1 -0)
📝 src/video_core/host_shaders/detile_m8x2.comp (+1 -0)
src/video_core/host_shaders/detile_macro32x1.comp (+90 -0)
src/video_core/host_shaders/detile_macro32x2.comp (+91 -0)
📝 src/video_core/texture_cache/image_info.cpp (+3 -0)
📝 src/video_core/texture_cache/tile_manager.cpp (+39 -164)
📝 src/video_core/texture_cache/tile_manager.h (+3 -6)

📄 Description

This PR adds support for 32bpp and 64bpp compute shader 3D textures detilers


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/1852 **Author:** [@psucien](https://github.com/psucien) **Created:** 12/22/2024 **Status:** ✅ Merged **Merged:** 12/22/2024 **Merged by:** [@psucien](https://github.com/psucien) **Base:** `main` ← **Head:** `detiler/macro_32bpp` --- ### 📝 Commits (3) - [`9032525`](https://github.com/shadps4-emu/shadPS4/commit/9032525b027993337e3aa6cf9c2a491c163d1421) added 32bpp macro detiler - [`4a589cc`](https://github.com/shadps4-emu/shadPS4/commit/4a589cc14128e699392a71debc651cf047283c72) added 64bpp macro detiler - [`eca711b`](https://github.com/shadps4-emu/shadPS4/commit/eca711b9b44d5b72b36670ce733084753b100002) consider 3d depth alignment in size calculations ### 📊 Changes **12 files changed** (+236 additions, -173 deletions) <details> <summary>View changed files</summary> 📝 `src/video_core/amdgpu/resource.h` (+3 -3) 📝 `src/video_core/host_shaders/CMakeLists.txt` (+2 -0) 📝 `src/video_core/host_shaders/detile_m32x1.comp` (+1 -0) 📝 `src/video_core/host_shaders/detile_m32x2.comp` (+1 -0) 📝 `src/video_core/host_shaders/detile_m32x4.comp` (+1 -0) 📝 `src/video_core/host_shaders/detile_m8x1.comp` (+1 -0) 📝 `src/video_core/host_shaders/detile_m8x2.comp` (+1 -0) ➕ `src/video_core/host_shaders/detile_macro32x1.comp` (+90 -0) ➕ `src/video_core/host_shaders/detile_macro32x2.comp` (+91 -0) 📝 `src/video_core/texture_cache/image_info.cpp` (+3 -0) 📝 `src/video_core/texture_cache/tile_manager.cpp` (+39 -164) 📝 `src/video_core/texture_cache/tile_manager.h` (+3 -6) </details> ### 📄 Description This PR adds support for 32bpp and 64bpp compute shader 3D textures detilers --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:16:09 +03:00
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starred/shadPS4#2345
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