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[PR #1815] [CLOSED] Handle MEM_SEMAPHORE PM4 packets #2324
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1815
Author: @mikusp
Created: 12/18/2024
Status: ❌ Closed
Base:
main← Head:mem_semaphore_pm4📝 Commits (3)
8350927Define a data structure for MEM_SEMAPHORE PM4 command2c1aa0fImplement MEM_SEMAPHORE as a global pipeline barrier715d73bImplement MEM_SEMAPHORE as a global pipeline barrier📊 Changes
4 files changed (+94 additions, -0 deletions)
View changed files
📝
src/video_core/amdgpu/liverpool.cpp(+37 -0)📝
src/video_core/amdgpu/pm4_cmds.h(+43 -0)📝
src/video_core/renderer_vulkan/vk_rasterizer.cpp(+13 -0)📝
src/video_core/renderer_vulkan/vk_rasterizer.h(+1 -0)📄 Description
Implements MEM_SEMAPHORE as a global barrier in the pipeline, that is probably not optimal from the performance perspective, but allows games to process further.
If you have any comments let me know and I'll try to fix
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.