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[PR #1800] [MERGED] spirv_emit_context: Prevent double-add of GS in attributes to interface. #2312
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1800
Author: @squidbus
Created: 12/15/2024
Status: ✅ Merged
Merged: 12/16/2024
Merged by: @raphaelthegreat
Base:
main← Head:gs_in📝 Commits (1)
21c6b67spirv_emit_context: Prevent double-add of GS in attributes to interface.📊 Changes
1 file changed (+1 additions, -2 deletions)
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📝
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp(+1 -2)📄 Description
DefineInputalready adds the variable tointerfaces, do not push it intointerfacesagain after. Duplicate definitions are not allowed since SPIR-V 1.4Also renamed GS inputs from
in_attr{}togs_in_attr{}to be more clear.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.