mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-26 08:15:59 +03:00
[PR #1776] [MERGED] shader_recompiler: Fixups from stencil changes #2296
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#2296
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1776
Author: @squidbus
Created: 12/14/2024
Status: ✅ Merged
Merged: 12/14/2024
Merged by: @raphaelthegreat
Base:
main← Head:stencil-fixup📝 Commits (1)
984be56shader_recompiler: Fixups from stencil changes📊 Changes
2 files changed (+3 additions, -2 deletions)
View changed files
📝
src/shader_recompiler/frontend/translate/export.cpp(+1 -1)📝
src/video_core/texture_cache/image_view.cpp(+2 -1)📄 Description
exp.en == 0case for depth export is also fine and does not need log message.R8Unorm, add to clause for stencil image view for now to avoid crashes but likely needs further work to make the read correct in shader.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.